Location
Guangxu, People's Republic of China
About Airborne Platoon contest
Team (29 personst max)
- platoon leader
- 3 airborne squads - 21 persons
- reserve airborne squad - 7 persons

Airborne squad:
- squad leader (combat vehicle commander)
- combat vehicle operator
- driver
- senior gunner
- gunner
- grenade launcher operator
- machine gunner



STAGES
1. Landing within a platoon, battle march.
1.2 Individual race on AFV (APC).
1.3 Biathlon without crews, firing with small arms and grenade launchers.
2.1 AFV (APC) sprint.
2.2 Overcoming airborne assault lane with natural and manmade obstacles
3.1 Combat vehicles (AFV) pursuit race with firing afloat.
3.2 Orienteering within squads (patrol race), without crews.
4.1 Relay race on AFV (APC).
4.2 Battle march (relay race) without crews, firing with small arms and overcoming obstacle lane.
4.3 Individual accurate parachute jumping.




EQUIPMENT


- BMD-2 airborne fighting vehicles or BTR-82 and BTR-80 armored personnel carriers
- D-10 (D-6 of 4 series) parachute systems or analogues.
- Arbalet parachute systems or analogues.

ARMAMENT
- AKS-74 and its modifications
- RPKS-74 and its modifications
- RPG-7D and its modifications
- 30 mm 2А42 automatic cannon (BMD-2)
- 14.5 mm KPVT machine gun (BTR-80)
- 7.62 mm PKT coaxial machine guns mounted on combat vehicles

STAGE 1
LANDING WITHIN A PLATOON, BATTLE MARCH.

INDIVIDUAL RACE ON AFV (APC).

BIATHLON WITHOUT CREWS, FIRING WITH SMALL ARMS AND GRENADE LAUNCHERS


PLATOON LANDING, SEARCHING FOR CARGOS AT THE LANDING SITE, BATTLE MARCH
CONDITIONS
During the stage the participating teams are to carry out:
1. Parachute jumps
2. Searching for cargos at the landing site
3. 10-km battle march.

Landing is carried out with D-6 parachute system and includes jumping from Mi-8 (AN-2) aircraft at the altitude of 800-1,000 m with 3 sec stabilization. It is conducted in normal weather conditions: surface wind speed - not more than 6 m/s; cloud base over landing area - not less than 50 m.
RESULTS
Time of the stage is composed of the time necessary for: landing, assembling, battle marching.

INDIVIDUAL RACE ON AFV (APC)
DEFINES CREW (SQUAD) RATING

CONDITIONS
Three squads of each participating team take part in this stage (each on BMD-2). Individual BMD-2 race is conducted along the 3 km circular route. Every crew of the team passes one lap. The start is simultaneous. Three combat vehicles are on the route at the same time.


RESULTS
The result of a crew is composed of the total distance time and the penalty time. The crew's results are put down into the rating table.

BIATHLON (WITHOUT CREWS) IN SQUADS, SMALL ARMS AND GRENADE
LAUNCHERS SHOOTING

CONDITIONS
The teams are on the start line of 10.5 km battle march (3х3х3х1.5 km), one of the judges commands to start the platoon battle march with small-arms and grenade launchers shooting every 3 km, or after 10 km in all positions if five or more teams are on the route. Each team starts with a 15 min gap. Distance between the first and the last crewmember of each squad on route must be less than 20 m.
PENALTIES
After checking the targets, the judge commission adds the penalty time for each miss (10 seconds for a machine gun and rifle miss, 30 seconds for a grenade launcher miss).

STAGE 2
2.1 SPRINT ON AFV (APC)
2.2 OVERCOMING OF THE OBSTACLE LANE





SPRINT ON AFV (APC)

DETERMINES THE ORDER AND START TIME FOR THE TEAMS IN THE PURSUIT RACE AS WELL AS RATING OF EACH CREW

CONDITIONS
The second stage is conducted on a 6 km circular route. Each crew shall pass two laps. According to the drawing start is not simultaneous and performed with a 60 sec gap. Three BMD-2 are on the route at the same time.
RESULTS
The result of a crew is composed of the total distance time and the penalty time. After the second stage, the judging commission summarizes the results and determines the order and start time of the team in the pursuit race. The results are put down into the protocol and are shown to the teams.


OVERCOMING AIRBORNE ASSAULT LANE WITH NATURAL AND MANMADE OBSTACLES
DETERMINES THE ORDER AND START TIME FOR THE TEAMS IN THE DIRECTION FINDING AS WELL AS RATING POSITIONS OF EACH CREW

CONDITIONS
The element is performed at the 3.2 track overcoming airborne assault lane with natural and manmade obstacles.
Crewmembers shoot 5 times, the distance to the target is 100 m. Only hitting the target is scored. Machine gun shooting is held in serial fire using bipods. Firing from RPG is held with one shot. Distance to the target is 250 meters.
PENALTIES
Weapons transfer is prohibited. Distance between the first and the last servicemen of the team (platoon) must be less than 50 meters at the finish.
STAGE 3
3.1 PURSUIT RACE
3.2 ORIENTEERING

BTR-80



3.1. PURSUIT RACE
DETERMINES RATING OF EACH CREW

CONDITIONS
The third stage is conducted on a 9 km circular route. The start is not simultaneous with a 60 sec gap according to the finish time of the previous stage (the judging commission adds 60 sec of the penalty time to the crews that have failed to take the prize places on the second stage). Every crew passes three laps. Three BMD-2 are on the route at the same time.
RESULTS
The result of a crew is composed of the total distance time and the penalty time.


BTR-82


3.2. ORIENTEERING WITHIN SQUADS (PATROL RACE), WITHOUT CREWS


CONDITIONS
Direction finding lasts 2 hours. Team composition: 3 squads (5 men in each).
Start is simultaneous. One squad from each team participates in the run. Interval between starts is 20 minutes.
RESULTS
The teams are estimated for the sum of points within a time limit awarded for passing checkpoints. The result is composed of the three squads' total time.

TARGETS

MG CREW
HELICOPTER
BREAST FIGURE TARGET
MAN-HEIGHT TARGET
APC
HELICOPTER WITH FLARES

STAGE 4
4.1 RELAY RACE ON AFV
4.2 BATTLE MARCH
4.3 INDIVIDUAL ACCURATE PARACHUTE JUMPING
4.1. RELAY RACE ON AFV (APC)
Determines rating position of each participating team

CONDITIONS
The fourth stage is conducted on the 9 km circular route. Each crew passes 3 laps on a BMD-2, and then the crew succeeds. The start is simultaneous. Three BMD-2 are on the route at the same time.


RESULTS
The result of a crew is composed of the total distance time and the penalty time.

4.2. BATTLE MARCH (RELAY RACE) WITHOUT CREWS, FIRING WITH SMALL ARMS AND OVERCOMING OBSTACLE LANE
CONDITIONS
Battle march (relay race) without crews, firing with small arms and overcoming obstacle lane is performed at the route of 4.4 km. First squad conducts firing from prone position, second – from kneeling position, third – from the standing position (it is allowed to use bipods for RPKS-74 firing). Start is simultaneous.
PENALTIES
Servicemen are to perform 3 shots from each position. The team is to run a 200-meter penalty lap for each miss.

4.3. INDIVIDUAL ACCURATE PARACHUTE JUMPING
CONDITIONS
The parachute jump is performed by the use of special parachute systems, which each country was equipped with. They are not to be sports one. The jumps are carried out from Mi-8 helicopter (An-2 plane) from the altitude of 1,200-1,300 meters with interval of not less than 3 seconds and with free fall of not less than 3 seconds.
PENALTIES
When assessing accuracy:
for missing the landing circle – 6 points;
for non-observance the interval between parachute jumps (1.5 – 2 seconds) – 1 point
for non-observance of safety requirements during parachute jumps – 6 points.
Referee committee can take a decision to disqualify a competitor for non-observance of safety requirements during parachute jumps.
RESULTS
The winner and prize taker teams of the Competition are determined by the decision of the Judging commission according to the points collected by the participating teams during the stages of the Competition. The number of points for the stage of the Competition consists of the total passing route and obstacle overcoming time, shooting results and penalty time.
AWARDING
The winner and prize takers teams of the Competition are awarded with medals during the official ceremony after the first, the third and the fourth stages of the Competition after the approval of the final protocol by the main Judge of the Competition.

Competition among Airborne platoons
ARMYGAMES 2016
Best moments of the Airborne Platoon international contest